UPDATED 16:07 EST / MARCH 08 2013

NEWS

So Much Love for Torment Kickstarter Tides of Numenera

Video game ‘Tides of Numenera’, a Planescape: Torment kickstarter has smashed the funding records by raising $1.7 million in its first 24 hours. ‘Tides of Numenera’ is a spiritual successor to Torment, a role-playing game that came out for the PC in 1999. Planescape: Torment was a huge success and still love it, and this is quite evident from the fact that people are dishing out money, just to see a new game that carries on its legacy.

Tides of Numenera falls somewhere between fantasy and sci-fi, where you can access an endless number of worlds. The isometric theme may appear obsolete, but is definitely appealing for Torment fans.

Talking about the characters, I’m sure you won’t forget any of them. Though they will show their dark shades now and then, and would say things you won’t agree with, you’ll find them interesting. There’s the ghostly suit of armor with a twisted sense of justice who only joins your team if you lie to him about who your main character really is. There are some playful characters that stick with you throughout the game.

There are so many things that you could do in the game’s parent, Planescape: Torment. Take a look:

  • You can die. You’ll come back to life. This is an integral part of the game.
  • You can join a cult that worships death, or a cult that believes that everybody is a god. Or you can just become an anarchist.
  • You can visit a pregnant alley; prevent it from getting an abortion. This makes even less sense than it sounds.
  • You can piss off the deity-like Lady of Pain and find yourself trapped in a maze for all of eternity.
  • You can kill the incarnation of your character’s mortality.

“As the spiritual successor to Planescape: Torment the Tides of Numenera has a great deal to live up to,” says Kyt Dotson SiliconANGLE assistant edtior. “However, it’s been so long that any sequel to this work of art of an RPG has touched a nerve and stroked the sense of wonder for an entire generation of gamers. I’d need nothing else to explain why the Kickstarter reached it’s $900,000 in almost six hours–only two days later it’s exceeded $2 million.”

With this sort of support (and many writers on board) it looks as if Torment: The Tides of Numenera will have a spectacular debut and with 28 days still to go in its Kickstarter campaign (even if the initial surge of interest plateaus) it may yet have even more money to throw around. Hopefully this will lead not just to the production of the game itself, but numerous additional components to be released later from the same funding.

If Numernera can live up to the high writing standards of Torment, it will be a coup for the video game industry once again.


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