Eric David
Latest from Eric David
Controversial ‘Deus Ex: Mankind Divided’ pre-order campaign has been canceled
At the beginning of September, Eidos Montreal announced a pre-order campaign for its upcoming game, Deus Ex: Mankind Divided, but the campaign was almost instantly unpopular with fans. Now exactly one month later, Eidos and its parent company, Square Enix Holdings Co Ltd, have announced that they are canceling the campaign due to fan feedback. The “Augment Your ...
GameStop CEO thinks “disc-based games will be around forever”
Even as digital game sales are slowly gaining on physical discs, GameStop Corp CEO Paul Raines believes that discs will never really go away, and GameStop will continue to sell them. “Disc-based games will be around forever,” Raines said in a recent interview with Fortune. “The market has seen physical music sales down 50 percent from its peak ...
Esports could be worth billions by 2020 by tackling five key issues, says Newzoo
Esports has grown by leaps and bounds over the last few years, with millions of fans watching and attending professional game tournaments around the world. Now market research firm Newzoo BV says the industry could reach over $1 billion in value by 2020, provided it can take advantage of five key factors that affect the growth ...
“Unity stands with those that want to put themselves in harm’s way of creation,” says John Riccitiello
Unity Technologies Inc’s game engine has become one of the standard game creation tools in the video game industry, and over the last few years, the company has been focusing heavily on building and supporting a community of developers that range from students or hobbyists up to multi-million dollar triple-A studios. In a recent interview ...
Divinity: Original Sin 2 meets its final stretch goals with $2M raised on Kickstarter
Belgian game developer Larian Studios has just concluded an incredibly successful Kickstarter campaign for a sequel to Divinity: Original Sin, raising over $2 million from more than 40,000 backers. The first game raised less than $1 million in its campaign, which Divinity: Original Sin 2 surpassed within its first week alone. “All of us at Larian Studios ...
Microsoft is dropping microtransactions and DLC from Project Spark
Microsoft has announced that it will be abandoning the microtransaction model for Project Spark, a user-friendly game creation engine for PC and Xbox. Going forward, Project Spark will be totally free to use, and all paid downloadable content (DLC) will be automatically unlocked for all users. “Project Spark’s goal has always been to empower creativity. We’ve been ...
‘Divinity: Original Sin 2’ devs to host 24-hour Twitch stream as Kickstarter campaign ends
The Divinity: Original Sin 2 Kickstarter campaign has less than two days to go, and with just over $200,000 remaining to reach its final stretch goal, developer Larian Studios has announced that it will be hosting a 24-hour Twitch stream tomorrow to push the campaign over the top. “The last 24 hours is a busy time for ...
Sony may have finally given up on making game handhelds like PS Vita
While Nintendo Co Ltd may have been toppled from its long-held perch as the king of console gaming, the Japanese game maker still dominates the handheld market thanks to the Nintendo 3DS, which as of June had sold over 233 million units. For roughly the last decade, Nintendo’s main competitor in the handheld space has ...
Google doubles the size limit for Android APKs on the Play Store to 100MB
Mobile games have a (somewhat deserved) reputation for being low quality and generally unable to compete with the complexity of console or PC games, but Google has just made it a little easier for mobile Android developers to offer more powerful gaming experiences on the Play Store by doubling the maximum file size allowed for Android application packages ...
VR motion sickness is “no longer the hardware’s fault,” says Valve dev
One of the greatest challenges facing the half-dozen or so virtual reality (VR) headsets currently in development is the tendency for VR to sometimes cause extreme motion sickness in users. There are numerous factors behind what causes VR sickness, but Valve Corp.’s Chet Faliszek thinks that users should be holding developers accountable for discomfort, rather than VR ...








