UPDATED 18:02 EDT / AUGUST 04 2015

NEWS

Doom: An artist’s rendition

The Doom franchise, heralded as the pioneer of First-Person Shooter (FPS) games, is returning to its roots in many ways with an upcoming release. SiliconANGLE takes a hands-on approach to experiencing the latest from Doom, including what can be loosely interpreted as an artist’s rendition of the game, as photography of the unreleased game is currently banned.

The last Doom release was in 2012; it was for the Doom 3 BFG Edition, which is an enhanced version of Doom 3 released in 2004. Doom 3 BFG Edition featured enhanced graphics, better sound with more horror effects, a checkpoint save system, and support for 3D displays and HMDs. The release also included the previous expansion of Resurrection of Evil and The Lost Mission, which is a single expansion pack. And even the original Doom, Doom II and its expansion pack, No Rest for the Living, are included in the Doom 3 BFG Edition.

Though fans still have to wait until 2016 for the next iteration of Doom, SiliconANGLE’s resident gamer Eric David got the chance to try out the game firsthand at this year’s QuakeCon in Dallas, Texas. He provides his first take on the upcoming game, and a drawing to convey his experience.

Doom ‘solid and fast’

David describes the new Doom gameplay as “solid” and the overall experience for the multiplayer as fast, fluid and exciting.

“Most of what I saw was your standard shooter fare: Shoot dudes, pick up health and ammo, and don’t die. One feature that did add something interesting to the game — whether good or bad — is the addition of demon runes that allow one player to turn into a virtually unstoppable Revenant for a limited amount of time.”

He concludes that if the game is able to maintain that experience all throughout the game, then Doom will be making a huge comeback and taking its rightful place in the FPS space sitting on top of a throne.

If you’re curious as to what the next Doom has to offer, read David’s personal experience when he tried out the demo at QuakeCon here. See his rendition of Doom’s gameplay below.

Doom multiplayer artist's rendition

Screenshot via Bethesda | YouTube

 


A message from John Furrier, co-founder of SiliconANGLE:

Your vote of support is important to us and it helps us keep the content FREE.

One click below supports our mission to provide free, deep, and relevant content.  

Join our community on YouTube

Join the community that includes more than 15,000 #CubeAlumni experts, including Amazon.com CEO Andy Jassy, Dell Technologies founder and CEO Michael Dell, Intel CEO Pat Gelsinger, and many more luminaries and experts.

“TheCUBE is an important partner to the industry. You guys really are a part of our events and we really appreciate you coming and I know people appreciate the content you create as well” – Andy Jassy

THANK YOU