Gaming Sees $70.1B Revenue in 2015, Thanks To Cloud
Arguably, the biggest revenue forecast that experts have unveiled is mobile gaming’s valuation of over $70.1 billion within the next five years, and it’s all thanks to cloud. The surge in demand for mobile game developers is predicted to explode with the periodical launches of smartphones and tablets in the coming years.
The unstable economy has affected games sales and retail. But cloud computing, new mobile and tablet devices, and online gaming are posing to be strong anchors of the industry, unlocking fresh revenue-generating opportunities with mainstream audiences as the targets. The Game Developers Conference (GDC 2011) that took place in San Francisco touched on several potential growth areas, like digital and mobile distribution. The trend also shows that this faction will also play a big role in mobile entertainment global development.
At the Twilight of the conference, Michael Pachter, a respected Analyst from Wedbush Morgan Securities mentioned about the positive reception of people of the gaming industry through cloud. He said, “GDC 2011 is about the cloud, social games, and mobile. Cloud game companies like Gaikai and OnLive are opening up new audiences for game publishers, while Facebook and mobile games continue to broaden the gaming demographic.”
The mobile marketplace as a whole is soaring up high relentlessly along with smartphone and tablet uprising, several companies are riding this gravy train. Gakai cloud gaming service welcomed March with a platform permitting game publishers to embed streaming gameplay trials on their respective web sites. Makers of phenomenal Farmville in Facebook, Zynga clings to Android 3.0 for social gaming boom. The industry is also seeing a lot of action from Zynga lately, with its acquisition of Area/Code, which is responsible for “Drop7″ and “CSI Crime City” available in both iPhone and Android versions.
Seeing the light at the frontier is our favorite mobile game, as Angry Birds hits the 30 million-mark on the Android platform. Motorola is going after its own gaming hit, having just invested with leading developer and publisher of cross-platform, HTML5-based games for mobile devices and social networks. Spoon Cloud Gaming is also an evidence of how the trend is affecting upgrades and updates within developers and cloud computing enterprises. Not surprisingly, Chrome also wants to take part in the play.
The GDC wrapped up with 5 key trends to watch out for: Android, iOS game publishing, mobile and social location, critter games and gamification.
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