Microsoft Co-Hosting a Virtual Reality Event For Oculus Rift in November

Microsoft and Academic Research Consulting are teaming up to bring Oculus VR’s Laird Malamed and others  to Boston for an event titled “The Future of Virtual Reality With The Oculus Rift”. The event will focused on Oculus team members who will be joined by independent developers and Researchers from a number of the local universities to discuss virtual reality. The event will be held in Boston, Mass. at Microsoft NERD Center.

There will be several sessions on November 2 to discuss with indie development for virtual reality, applying for jobs with Oculus VR and other companies working with technology. Oculus will be bringing four of their HD kits with them to hand over to the participants if they are lucky.

VR developers, entrepreneurs, and innovators from the Boston area will get hands-on demonstrations and product overviews including the future of VR, game design, hardware development, entrepreneurship, crowdfunding, and employment opportunities with Oculus.

Virtual reality has been something of a revival in the gaming industry, all because of the big hype about virtual reality glasses from Oculus Rift. Developers have always been trying to create a digital world, to raise the gaming experience to a new level. Right now the company’s top priority is to accelerate the development of software creation tools for their virtual reality glasses for their future release as mass production model.

Oculus Rift recently got veteran gaming industry and genius programmer–John Carmack as the role of technical director of the studio and contribute to the finalization of the Oculus Rift product.

On the other hand, Microsoft is making a version of Oculus Rift for Xbox One. According to the filing, Microsoft has filed a patent for a multiplayer head-mounted gaming display that could incorporate eye-tracking, facial recognition, and voice interaction. The headset might feature a transparent or partially transparent display and utilize a bevy of sensors to determine a player’s position. The eye-tracking system could use an inward-facing image sensor to determine where a player is looking.

The filing dubbed “Multiplayer gaming with head-mounted display,” describes “a system and related methods for inviting a potential player to participate in a multiplayer game via a user head-mounted display device…In one example, a potential player invitation program receives user voice data and determines that the user voice data is an invitation to participate in a multiplayer game. The program receives eye-tracking information, depth information, facial recognition information, potential player head-mounted display device information, and/or potential player voice data.”

The potential inclusion of three accelerometers and three gyroscopes would allow for head-positioning tracking, not unlike the technology found in the Oculus Rift.

The virtual reality educational event schedule and more information about the event are available through ARC’s website. Registration of the event can be found here.

About Saroj Kar

Saroj is a Staff Writer at SiliconANGLE covering DevOps, social, mobile and gaming news. If you have a story idea or tip, send it to @SiliconAngle on Twitter.