Kabam is well-known in the social game environment because of the very popular and worshiped Kingdoms of Camelot. What Kingdoms of Camelot appealed was the perfect combination of traditional and social gaming features. Because of the increasing popularity of social games, that enhance the social interaction too, Facebook was the first to testify the lucrative side of Kabam’s development.
Kabam is taking part of a continuous expansion since its establishment in 2006. Now it counts more than 4 worldwide offices in California, Germany and China.
Working out at almost 60 millions of users, Kabam – as a leading developer in entertainment and sport communities, has announced the acquisition of WonderHill. The rich and impressive portfolio of WonderHill comprises Dragons of Atlantis, Tattoo City – the popular Facebook game and GreenSpot – MySpace’s entry.
What WonderHill reckons about the affiliation with Kabam fits perfectly to their mission and long-term focus. WonderHill CEO James Currier states that ”Kabam’s strategy to focus on deep strategy games is the same as ours, so rather than competing, combining with them gives us both a better shot to build the dominant company in the space. They’ve got the right culture, the right focus, and enormous momentum. We’re proud to be associated with these guys. Watch this space.”
It seems that Kabam will rely his leading position on the social gaming market on the outstanding development talent of WonderHill’s team – the Flash-based strategy games will match with the incresing demand for gaming interaction.
On a general background of social gaming picking up steam, Google, Apple, Facebook and Intel are vesting interest in this field. The Intel’s investment of $3 million in Aurora Feint is to be noted.
Meanwhile, Kabam is expanding rapidly, announcing that the company’s team multiplicated by 10 times since the beginning of the year, adopting in his membership executives from Blizzard, PlayFirst, and PayPal.
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