Dev behind $100K Kickstarter game ‘Bear Simulator’ quits due to “drama”
Projects funded through Kickstarter PBC can fall apart for all sorts of reasons, ranging from poor planning to internal conflicts, and now one developer has decided to cancel his project because of toxic comments from some in the PC gaming community.
John Farjay, the developer behind Bear Simulator, posted on update to the game’s Kickstarter saying that he would no longer be updating the project.
“Well the game didn’t have a great reception, has a stigma against its name and there’s plenty of other problems so making any updates or going further is basically a lost cause now,” Farjay said. “Plus not skilled enough to make the game better than it currently is or write better updates than previously.”
“Was really hoping the Steam release would go well but why would it, should have just gave the game to backers and not bother with Steam.”
“Also don’t want to deal with the drama anymore. Can’t ignore it because that causes more drama and can’t do anything about it because that causes more drama.”
Farjay noted that he is glad that some people seemed to enjoy the game, but he no longer feels that he can continue working on it.
Fan support
Despite Farjay’s belief that the game has had a mostly negative reception, a number of the comments on his Kickstarter update were supportive of the project.
“I wish I could tell you that this isn’t what the PC game marketplace is like, but sadly it often is,” Kickstarter user Mark Stacey wrote in a comment. “Please don’t take the hate personally. You took the risk, effort and challenge of making a game and YOU DID IT. That’s more than can be said for 90 percent of the haters. Was the game everything you wanted? Probably not. But that’s okay. You learn from each experience. IF you were to start a new game today I bet you would know how to do so many parts of it faster and better.”
A large number of the other comments on the campaign page were also positive.
Farjay concluded his update saying that he “must be doing this PC game dev thing wrong because it is way too hard to stay happy and productive.”
Image courtesy of Farjay Studios
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