UPDATED 16:13 EDT / DECEMBER 11 2023

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What to expect during the ‘Enabling Global Collaboration in Game Development’ event: Join theCUBE Dec. 15

It seems as if everyone and their grandma jumped on the gaming bandwagon during the pandemic, catapulting the industry into a golden era of growth. Buckle up, because by 2026, this gaming juggernaut is set to be worth a whopping $321 billion, if PwC’s crystal ball predictions are anything to go by.

There is clearly a surge of interest, and game developers are looking to respond. Discussion around how developers can optimize their development pipelines and address the challenge of securing and efficiently supporting remote talent by utilizing the cloud will be areas of top interest during the AWS Industry Technology Partners Showcase: “Enabling Global Collaboration in Game Development” event on Dec. 15 at 10 a.m. PT.

“The cloud democratizes more access to code, and now, with next-gen cloud, you’re seeing a lot more things happening with AI and other things and the velocity of code,” said industry analyst John Furrier. “The velocity of new features are coming out all the time, and in game development you’re seeing that same trajectory going on for this — what used to be a complex hard thing to do — to be faster.”

During the event, Furrier talks with industry executives to discuss use cases for optimizing workflows for software developers and application deployments. Join theCUBE on Dec. 16 for our coverage of the “Enabling Global Collaboration in Game Development” event live on theCUBE, SiliconANGLE Media’s livestreaming studio. (* Disclosure below.)

Innovation in the gaming space

During the event, AWS partners with years of specialized game development experience in the cloud will participate, including Epic Games Inc., Arch Platform Technologies Inc., Incredibuild Software Ltd., JetBrains s.r.o. and Perforce Software Inc. They will discuss the technologies they’ve developed to help game studios succeed, an interesting area of evolution over the past number of years.

The event comes not long after Amazon.com Inc. reported its third-quarter results, beating its estimates but seeing its cloud results stay relatively flat. That was something anticipated by theCUBE industry analyst Dave Vellante on a recent edition of theCUBE Podcast, with AWS just having made certain capabilities generally available.

“It’s not going to hit revenue in a big way; even Microsoft’s been conservative on its guidance, as has Google,” Vellante correctly predicted. “We’ll see if there’s any meaningful measurable impact in Q3. We’d better see it in Q4, or this AI hype is going to run out of steam.”

In recent gaming news, Australian Web3 gaming company Immutable Pty. Ltd. announced that it had partnered with AWS to accelerate Web3 gaming. The goal was to develop several infrastructure and go-to-market initiatives designed to accelerate the onboarding of game studios to Web3 and to drive digital ownership of in-game items, according to the company.

“By joining AWS ISV Accelerate and AWS Activate programs, we’re able to provide our vast network of game developers with a turnkey solution for quickly building and scaling Web3 games,” said Jason Suen, chief commercial officer at Immutable, in a statement.

AWS also announced in October that it was releasing a new virtual program called Cloud Institute, with an eye on training additional trained cloud developers. The program is intended to train individuals to become cloud developers in as little as a year.

An eye toward growth

After releasing earnings on Oct. 26, Amazon Chief Executive Officer Andy Jassy took a look ahead when it came to AWS, saying the AWS team continues to innovate at a rapid clip.

“Particularly in generative AI, where the combination of our custom AI chips, Amazon Bedrock being the easiest and most flexible way to build and deploy generative AI applications, and our coding companion (CodeWhisperer) allowing enterprises to have the equivalent of an experienced engineer who understands all of their proprietary code is driving momentum with customers,” Jassy wrote in a statement.

The new advances around that technology will be felt across various cloud-adjacent industries, including in-game development. When it comes to the AWS ecosystem, plenty will be watching to see what comes next for the gaming industry.

Such developments will take center stage during the ”Enabling Global Collaboration in Game Development” event. The event will capture all the breaking news, and theCUBE will provide analyst-driven commentary on how collaboration is being employed in the gaming industry. You can follow theCUBE’s wall-to-wall coverage for firsthand insights.

TheCUBE event livestream

Don’t miss theCUBE’s coverage of the ”Enabling Global Collaboration in Game Development” event on Dec. 15. Plus, you can watch theCUBE’s event coverage on-demand after the live event.

How to watch theCUBE interviews

We offer you various ways to watch theCUBE’s coverage of the ”Enabling Global Collaboration in Game Development” event, including theCUBE’s dedicated website and YouTube channel. You can also get all the coverage from this year’s events on SiliconANGLE.

TheCUBE Insights podcast

SiliconANGLE also has podcasts available of archived interview sessions, available on iTunes, Stitcher and Spotify, which you can enjoy while on the go.

SiliconANGLE also has analyst deep dives in our Breaking Analysis podcast, available on iTunes, Stitcher and Spotify.

Guests

During the “Enabling Global Collaboration in Game Development” event, theCUBE analysts will talk with industry executives about innovations in the gaming industry and various technologies being developed to help game studios succeed.

TheCUBE hosts will talk with Chris Lee, general manager and director for rendering, game and geospatial technologies at AWS; Zach Blitz, head of core technology at Epic Games; Laura Teodosio, chief executive officer of Arch Platform Technologies, and Duncan Huffman, director of product marketing at Incredibuild Software Ltd. We’ll also talk to Yegor Naumov, senior product marketing manager for TeamCity at JetBrains, and Brad Hart, vice president of production management and chief technology officer of Perforce Software.

(* Disclosure: TheCUBE is a paid media partner for the “AWS Industry Technology Partners Showcase” series. Amazon Web Services Inc. and other sponsors of theCUBE’s event coverage have no editorial control over content on theCUBE or SiliconANGLE.) 

Image: SiliconANGLE

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