PayAnywhere makes software that enables mobile commerce, and stretches the definition to cash drawers and printers as well. Previously the company only provided software development kits for iOS, but that’s no longer the case now that it introduced two SDKs for Android.
The latest additions to the PayAnyWhere library extend the service’s feature to Google’s rivaling OS – the ability to accept and process Visa, MasterCard, Discover and American Express transactions.
The Basic kit offers this core functionality, and is relatively easy to implement, according to PayAnywhere. The Advanced kit in turn offers a few extra features, including more customization. A developer can choose to integrate only certain components rather than the whole package, and they also get to remove the label from the service and offer it to customers more seamlessly. The logo can be removed, and the actual interface can be modified as well.
“If you think about it, credit card transactions are interactive with the buyer signing at the end of the process to validate the transaction,” added Rimac. “Because point of sale apps pass between merchant and consumer, we wanted developers to have the ability to create custom apps using their brand and conforming to their guidelines, not ours. Our advanced SDKs allow developers to use the various features of the PayAnywhere mobile point of sale solution while still letting them control the consumer experience.”
PayAnywhere is the second mobile commerce startup that expanded to a new platform in the past few days. Late last month a company called Zooz announced an HTML5 SDK, and the premise isn’t all that different. The competitor promises simplicity in the form of only three lines of code, and the HTML5 support makes it very attractive to developers looking to increase their apps’ user base.
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