Yodo1 Announces Global Publishing Platform for Worldwide Game Distribution
Yodo1, a leading publisher of Western smartphone games to Chinese iOS/Android market, recently officially announced a Global Publishing Platform for Worldwide Game Distribution. This means that besides China, the company will publish the games to the global mobile market as well. Very soon this fall, Yodo1’s first global title: Cavemania will be commercially available.
Cavemania is an innovative “match three meets Age of Empires” game created by BonusXP, the Dallas studio led by renowned game developers Dave Pottinger, John Evanson, and Jason Sallenbach.
“We designed Cavemania’s irreverent style to pull people in, but the strategic depth and replay value seal the deal. BonusXP is full of dedicated, passionate people. The whole Yodo1 team won us over by loving Cavemania as much as we do. Henry and Jung share our ‘GAME COMES FIRST’ focus and made us feel like part of their family, which is all too rare in this business,” said Dave Pottinger.
The global availability of Cavemania is a clear indicator of Yodo1’s expansion from China to a global level. As of now in China, the company already has 50 million players in less than a year. Cavemania is going to be a gamers’ delight as it will be a free-to-play game available via Apple’s App Store, Google Play Store, and the Amazon Appstore.
“We’ve seen a lot of variations on the match three genres with jewels, candy, and so on. So we love how the BonusXP team re-imagined that mechanic by adding resource management, playable heroes, combat, and a lot of other features which made Age of Empires so great. We’ve learned a lot about the China market to reach 50 million players in less than a year. With a user growth run rate of over 10 million new players per month, we’re eager to apply our knowledge and platform on a global level,” said Yodo1 CEO Henry Fong.
After Cavemania, Yodo1 intends to publish many other titles to Android and iOS app stores, including a new multi-touch physics combat game, a tower defense PvP hybrid, and a multi-touch hardcore arcade shooter game.
“China is a massive market for gaming and mobile,” says Kyt Dotson, SiliconANGLE assistant editor. “As a nation it comes up repeatedly especially in mobile circles and mobile payments–and this is how gaming developers (and small apps as well) monetize themselves. It makes sense for entrepreneurs in the app development market and developers to keep an eye on what companies are succeeding with in China. For Yodo1 opening up their platform for global reach, means that they’ll be able to use the marketspace they’ve already built there to springboard interesting titles to the rest of the world.”
Yodo1’s platform includes Kryptanium, the company’s proprietary Games-as-a-Service community SDK, which is already used by developers.
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