Rumor has it that Docker Inc., the company behind Docker...
On Monday, Facebook-owned Instagram Inc. announced that users of its...
It turns-out that this year’s Super Bowl featuring the Broncos...
Online fundraising site for startups AngelList LLC has published its...
EMC's combination of the latest ExtremeIO all-flash array technology, its own strengths in services, and its excellent world-wide support makes it a strong contender in a crowded market that includes all the large IT hardware players, writes Wikibon Co-founder and CTO David Floyer in “Flash-only Arrays at Full Gallop”. But it has limited itself in two ways in the marketplace. First, the EMC XtremeIO array is not in general availability; rather it is in what EMC calls “directed availability”, which Floyer interprets to mean “directed away from VMAX customers”. Second, by killing Thunder, it's server-side PCIe solution, EMC has chosen... more »
If anyone had any doubts that the Hadoop market is a blooming money tree, the back-to-back Hadoop distribution announcements by Greenplum on February 25 and Intel the following morning ended them, writes Wikibon Analyst Jeff Kelly in “Intel Validates Hadoop Market”. The Intel announcement is particularly interesting, even in an increasingly crowded market that includes Hortonworks, WANdisco, MapR, Cloudera, and EMC, both for its special features and the real motivation behind it. Intel has embedded its distribution, and associated security features, into the silicon. That means that its security is rock hard and enterprises don't have to worry about adding software... more »
A recent survey carried out by NPD reveals that the gamers still prefer purchasing use games over full digital downloads. The retail research firm, via this survey, found that though core gamers have embraced digital distribution, second-hand game purchases still dominate the reign over downloading full game titles. According to the NDP survey, 78 percent of core gamers frequently purchase used games as compared to 70 percent who buy full digital games regularly. 88 percent of respondents reported that they regularly buy new physical copies of games at retail. Clearly, most share of game purchase still goes to retail sales. The... more »
I'm not a mom yet, but I wonder how my future kids will be able to leverage the cloud for their education as I've been able to do for my career. We're in the midst of a massive transition for the workforce and education system, both of which can benefit greatly from the technological advances we've seen in recent years. The presence of software has enabled the enterprise sector to scale numerous services, from marketing to retail, payroll to IT administration. So how does one scale education as a service? Between the rising cost of education and the growing demand for... more »
Since the emergence of cloud computing, cloud storage or anything that has to do with cloud, more people, especially businesses, have moved to it. Since the beginning, the main issue has always been the security of using cloud. In 2010, Ponemon Institute conducted the first Security of Cloud Computing Users Study sponsored by CA Technologies, and this year, it published the follow up regarding the study. In a survey conducted among 748 IT and IT security practitioners located in the US, 64 percent of respondents who have an average of 10 years in IT or IT security are at the supervisor or higher... more »
Just recently, Microsoft had a meeting with the investors about the next-gen Xbox 720 console, which led to leakage of few details. Despite tight security around the project, a handful of technical details came out. Apparently, there is no confirmation on an announcement date; E3 will be “Party Central” in the Xbox booth. Here are some of the details that spilled out: The new ’720′ will have 3x the processing speed of the current 360, which doesn’t sound impressive at all; Holiday 2013 might be the possible release time; There will be 2 launch versions - 320 GB Arcade / 500 GB Pro--but exact... more »
Google’s wearable-computing project, Google Glass, has become something of a media phenomenon lately due to its highly innovative aspect of being able to put augmented reality and a camera right up to consumers’ eyes. No doubt this will have a great impact on the individual user experience and enable an entirely new era of digital capture of individual experience--but as with every technology, especially social technology, there is a very real cultural impact that must be addressed. One thing that wearing Google Glass will present is the direct impact of knowing that someone is wearing a camera. No longer is it... more »
You might have heard about the recent privacy bill in Massachusetts that aims to make it illegal for companies to gather data on school kids using school computers for commercial purposes. And no doubt you'd have presumed that whoever's behind the bill has some pretty good intentions - after all, this is about protecting children, right? Wrong. As a matter of fact, the bill is to all intents and purposes yet another new front opened by Microsoft on its never-ending war with Google, this time targeting its rival's Apps for Education that it sees as a direct threat to its suite... more »
According to a study done by data scientists at Facebook, users aren’t aware of how much of what they post are actually being seen by other users. An analysis of 220,000 Facebook users’ posts last June revealed that on average, each post was seen by one in three Facebook friends, or in a course of one month, a users reaches 61 percent of their friends. Looking at the above numbers it shows that, though Facebook users aren’t aware, their posts reach a lot of people. With that, more people who are interested in reaching out to more of their friends would... more »
Posterous Spaces, the blogging service that enables posting across various platforms, is on its deathbed after it was announced that Twitter will retire the service on April 30, 2013. The blogging syndication tool launched in 2008 and underwent major changes, such as a name update to Posterous Spaces, a revamped website, fresh dashboard, and mobile app, before it was acquired by Twitter in 2012. Before everything comes to an end, Posterous users can backup all their content by requesting a backup at posterous.com/#backup. Posterous will then ready your files and send you an e-mail once it is ready so you can download the .zip... more »